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242 Movie Reviews

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That was awesome!

You know, I really wasn't expecting much. But that was a very well written story (so far). The voice acting was also very nice, and the effects you mixed in with the sprites were beautiful. The Banjo Kazooie part was hilarious, and I loved how you got most of your sounds and music from multiple video games.

I noticed the changes in microphones, but to me, it sounded like the main character, Casino, went from an American voice actor, to British. lol

Can't wait for Episode 2. You've really got me interested in what happens next! :D

Budj responds:

The funniest part is I'm Australian, so the fact you say I can pull off both a British and American accent is kinda an achievement for me! Thanks for the review :D.

It can be hard to draw two fights at once

So, I'll give you that. But everything was poorly drawn. The landscape was made of of squares. And the fighters were stick figures. That doesn't really bother me all so much though. The movie itself, though it provides two fights, is still very short.
So it doesn't deserve a very high rating.

davidpuralocura responds:

i know

Not much about madness

Sure, you have some of those basic bad guys, but you still reverted to stick figures. And like your first movie, it was too fast paced. Hard to follow along with what's happening. And I'm not sure if the misspellings in this movie were intentional or not. It's watchable, but not much else can be said about it.

davidpuralocura responds:

thanks for the review.

and the misspellings were not intencional

Eh.

I had to watch it twice. But at least then I understood the joke here. The guy who disappears lets the other two kill each other, and then comes back. Clever. It's just too fast paced. A regular viewer can't follow along, especially with those kinds of things. But it was a fairly good Frame by Frame animation.

davidpuralocura responds:

yes, on my other animation u can understand more i think

A thumbs up

It was well done. Not much needs to be said about it really. It's a sprites-only collab about Sonic characters (plus multiple cameos) duking it out in fast-paced action. It's quite apparent that all the members here were inspired by the Super Mario Bros. Z series, but since that's the face of good sprite animation, there's nothing wrong with that.

I'm sure you've heard this multiple times, but this collab isn't really "oozing" originality. We have the same Sonic sprites in every part, save for just one. The very same Sonic sprites used in SMBZ. The sound effects are rips from SMBZ (which were originally ripped from Dragon Ball Z, but I don't care about that sort of thing). And the style of fighting is, what do you know, based off Super Mario Bros. Z.

It's nice that you gave us a warning before watching the movie that it contains generic fighting, but that doesn't excuse this collab for what it is. But if you can get past all the negatives of this flash, what we still have here is some pretty solid animating skill. At least nobody stood out as awful. Everybody knew what they were doing, knew what they were getting into, and pulled it off. The result, was watchable, maybe a GOOD time waster.

The minigame wasn't anything special. Just attack until you can pull off a powerful Special move, and start using your MP to heal once you're at low health. It didn't take much skill to beat (at least not for the default difficulty). I couldn't figure out how to switch characters though. I was stuck with Mario. My only problem with the minigame was it's lack of appealing interface. A life bar instead of just numbers standing out in the open would have been ideal.

Overall? Well, like I said, a pretty solid collaboration. It included a scene selection, and bios and the whole deal. But did the intro really have to be so long? A simple "skip" button would not have been hard to make.

Pienkaito responds:

Wow, I never thought I would make a good time waster. XD

Anyway, there's only one character available in that minigame. Sorry about that.
I knew it, we should let the "character select menu" out. It only lead to confusion.
And the interface could be much better to, I know. But I didn't want to focus on the minigame a lot.
Yeah about the sprites, those Sonic sprites belongs to everyone. It only proves, that Sonic Advance sprites are the best looking ones. So, you can't blame the animators.
I have to object one big thing: "It's quite apparent that all the members here were inspired by the Super Mario Bros. Z series".
That's definitely NOT true. I'm not one of them.
Sorry guys, but be honest, do you see anything that relates the Super Mario Bros. Z series?
You can't really count the 3D perspective, since I did it on my own and it also looked much better.
But if you do, then the rest isn't.
With that out of the way, thanks for watching it anyway and thanks for writing that great review. =)

Perfect for the holidays!

I still love it.

Can't stop listening!

I don't know why, I just love hearing this song. Very good animation. :)

Heh, clever

Very nice. The animation had no dire flaws, and the story and script was pretty well done. Nothing was fantastic though. Not that every flash should be, of course. I noticed you used trace bitmap on the Brawl cover. You didn't have to. Nobody really minds if you'd taken the real cover and used it.

Overall, a decent animation and pretty good for Christmas time.

Attention internet users!

These are my tubes Now!

Brilliant. Every second.

Not all that entertaining.

Maybe if the voice acting had more effort put into it, I would have enjoyed this movie.

You've come a long way. Here, have a cookie...your inventory seems to be full. Come back when you can carry more items, I'll hold onto this for you. *Munch* *Crunch*

Glenn @Gustavos

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